Hardware leaker Kepler_L2 disclosed fresh details on the PlayStation 6 and Xbox Project Helix during a NeoGAF discussion today. The source confirmed that AMD has completed tape-out for the custom chips powering both systems, a key manufacturing milestone that typically locks in final specifications ahead of production.
Kepler_L2 pegged the PlayStation 6 at approximately 40 TFLOPS of GPU compute and Project Helix at 56 TFLOPS. That figure represents a notable 40 percent advantage for the next Xbox on raw theoretical performance, though real-world gaming results will depend on factors including architecture optimizations, memory bandwidth, and developer tools.
The leaker noted that both designs incorporate AMD's RDNA 5 graphics architecture and Zen 6 CPU cores. Additional context from prior reports aligned with these numbers, including estimates of 52 active compute units on the PlayStation 6 running near 3.0 GHz and 68 compute units on Helix.
Tape-out status supports industry expectations of a late 2027 launch window for both consoles rather than delays into 2028. Microsoft and Sony have not confirmed any specifications, and these remain unverified rumors from a single prominent source with a track record on prior AMD hardware details.
Earlier leaks had already pointed to larger die sizes and higher memory configurations for the Xbox side, consistent with the reported performance gap. Pricing pressures from rising component costs could still influence final retail positioning and feature sets for consumers.
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